It’s also very good when you can’t get back to a target to get some burst damage. This happens quite often, and it’s a very fast ability, allowing you to use it as you approach to get into melee range. Penetrating Shot – This is a great ability to follow up Rain of Arrows and Poison Shot with to hopefully hit 2 or more enemies at increased damage.
Make sure you use this the second it’s off cooldown when fighting Bosses to keep the pressure on them.
#DEMON HUNTER GEMS DIABLO 3 FULL#
Damage over time is a strength of the Bow, and we take full advantage of it here. Poison Shot – You’ll follow your Rain of Arrows with Poison Shot in order to set a second DoT on the group of enemies, causing them to take damage while you melee them. Use it the second it’s off cooldown if there are still many enemies remaining. This is your opener and you should begin each pull (if possible) with this ability, taking your time to hit as many targets as you can. Rain of Arrows – This Skill hits in a small ground-targeted AoE for 150% weapon damage, and also sets Bleeding when upgraded. If you wish to PvP, I highly suggest swapping out Cyclone for Vault Kick so that you can stun players more easily.
However, it is not 100% optimized for PvP, because Cyclone is not a skill you would need there, even though both Sweep and Javelin are exceptional. The Skills for this Build are optimized specifically for Expedition runs, but will work fine in just about every PvE scenario. Respec if necessary when changing your gear, so that you can maintain this bonus. Just make sure you get to 50 CON so that you gain the passive bonus of +20% increased healing from consumables. Note that your gear may provide you with a bunch of Constitution, in which case you may not need to place many points here. I like to get to 3 to 1 Dexterity to Constitution, if possible, for maximum damage and some surviveability. Strength will improve your melee damage, and Constitution will help keep you alive. You want to look for items that provide you with this when possible, but a mix of Dex/Str is also not bad, nor is Dex/Con. Bow and Spear Build Attributesīoth the Bow and Spear scale off of Dexterity, so having a significant amount of it will help with your damage. If you ever have trouble staying in melee range without dying, then back away and use your Bow until it’s safe. Then you’ll follow up with Cyclone to deal even more damage, and then you’ll begin Light Attacking enemies to finish them off, using Javelin to knock enemies down that are attacking you from range. Once you’re in melee range you’ll use Sweep to AoE further, and knock enemies down. Then fire off your Penetrating Shot, hopefully hitting a couple of enemies for mega damage, before charging in with your Spear. Then you’ll fire off Poison Shot to set the Poisoned Status Effect, placing your second DoT on the enemy group. The way this Build works is that when you’re running an Expedition you’ll lead with Rain of Arrows to deal damage and set Bleeding once the tank has grouped enemies up. New World Builds: Bow And Spear | Hunter Cyclone Guide You should also try our other Builds: Musketeer Build and Whirlwind Build! And make sure to use our Best Early Weapons & Accessories list. If you’ve been looking for a good Bow and Spear Build, then this Guide is for you. This is a PvE Build designed specifically with Expeditions in mind, but can also be used for PvE in general, and can be adapted to PvP should you be so inclined.
This Hunter Cyclone Bow and Spear Build that focuses on dealing damage over time, as well as significant AoE damage to destroy enemies quickly, while also knocking them down, preventing you and your teammates from taking damage. New World Build Guide for the Bow and Spear.